Kingdom Two Crowns Beginners Guide The game runs on a day and night cycle, where you build and expand during the day, and defend the onslaught of enemies. Winter During Winter, all grass is gone, no more deer spawn, and farms are frozen over, leaving you with no easy way to make money for the duration of winter. The only sure form of income.
? Kingdom Two Crowns
FREE DOWNLOAD | Hier kostenlos & sicher herunterladen!
? Beschreibung / Über Kingdom Two Crowns
On the award-winning Kingdom series, players took on the role of a monarch struggling to build their kingdom up from nothing. Hundreds of thousands of players across the world explored, recruited loyal subjects, and defended nightly against the persistent threat of the Greed – but they did so in isolation, and as with all things in Kingdom, nothing lasts… until now.
Kingdom Two Crowns builds upon the challenging micro strategy experience with an evolution of the celebrated franchise. Introducing the brand-new campaign mode, monarchs must now work to build a kingdom that stands over time until finding a way to defeat the Greed for good. Recruit new unit types and develop advanced technologies to bolster your defenses. Explore fresh environments to discover new mounts and secrets hidden in the deep. Revisit and revitalize your kingdom in its entirety as you move onward through the campaign.
But you don’t have to rule alone! Introducing a cooperative play experience that is totally unique to Kingdom Two Crowns, monarchs can now choose between a classic solo experience or seek the assistance of a friend, working together locally or online, dropping in or out at will.
A challenge awaits all who seek it here, whether you are a first-time ruler or a longtime fan. So be brave, great monarchs, for in the end Two Crowns shall reign stronger than one!
Kingdom Two Crowns will be expanded with post-release updates that will venture to exotic biomes across the world. On day 1 of release, players can journey to lands inspired by the landscape, architecture, and culture of feudal Japan. Play as the mighty Shogun or Onna-bugeisha, enlist the support of the ninja, lead your soldiers to battle atop the mythological Kirin, and form new strategies as you brave the Greed hiding in the thick bamboo forests.
We will continue to keep the feeling of exploration, discovery, and strategy alive in Kingdom Two Crowns with many more themed biomes, each with unique styles and features that marvel the eye while changing how you rule the lands.
- BRAND-NEW CAMPAIGN MODE: Built upon the classic micro strategy that made Kingdom successful, monarchs can now build lasting kingdoms in a multi-stage campaign to stop the assault of the Greed for good.
- TWO CROWNS TO RULE THEM ALL: The struggle to build your kingdom need not be ventured alone! Strategize and defend your realm together in local or online drop-in/drop out co-op.
- NEW FEATURES, NEW STRATEGIES: A wealth of new features from technology upgrades to unit types to secrets to enemies, monarchs will need to plan wisely to see their kingdom flourish.
? Trailer / Preview
⚙ Systemanforderungen
- OS: Windows 7
- Processor: Intel 4th Gen Dual Core 2.0Ghz
- Memory: 2 GB RAM
- Graphics: Nvida GTX Series 8
- DirectX: Version 9.0c
- Network: Broadband Internet connection
- Storage: 4 GB available space
- Additional Notes: The game can likely run on lower rated hardware, but we can’t guarantee the performance or provide support.
? Download-Links
They've stated that they will be improving the winter experience, but I don't know - either they should do something about allowing at least some ways to make money (spearmen suck atm., they die too quickly while you can't do much about that in later game), or they should make it one time only occasion - first time it's ok, but any other case is just a waste of time, as everybody stated. You can't really do anything, you are severely limited, and if you're already on a land where you've expanded the way you wanted to, there is nothing to do.In New Lands, it wasn't so bad, because it would hit you after you've done mostly everything as far as I'm concerned, and you could always escape it. Here, it feels like not enough thought went into how it can add to the experience, not take away.
That is true. I trully think that developers shoulde introduce some new mechanics during winter, because at that point it is just unplayable.
While in the classical version of it was a reason to hurry up (like a time limit), that didn't let you abuse the map resources, now it's just a waste of time. I usualy alt-tab every time i see the grass turning yellow and just chill for an hour, as long as you always have time to build a defence strong enough to survive winter even by afk-ing.
Moreover, i found it is even more productive to do nothing while any actions during winter are ridiculously risky. And by that i mean - you can't expand reasonably because of the money deficit. You can't explore either because you can always be caught out of stamina etc.
Originally posted by:This is because of the new way of counting days. On previous opus waves included, with time, mama greeds and floaters.But if you do this now, anyone would instantly die on their first trip to island 4/5 around day 50/60, making the single reign clear impossible.No it wouldn't. You would just need to plan ahead before jumping to a new island. Honestly with the greed scaling the way it is you can literally go to a new island whenever you feel like it, not build any walls and still survive the first five nights just hanging out next to your campfire.Now I think it would make the game more insteresting if when you hopped to a new island instead of resetting the greed waves, like it seems to do, it should just push it back 5-10 days. That way the first few days on a new island would be really challenging as you rush to set up your defenses.